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GW
2003
Springer
310views Biometrics» more  GW 2003»
14 years 4 months ago
Ghost in the Cave - An Interactive Collaborative Game Using Non-verbal Communication
The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...
ACSAC
2002
IEEE
14 years 3 months ago
GOSSIB vs. IP Traceback Rumors
Abstract—To identify sources of distributed denial-of-service attacks, path traceback mechanisms have been proposed. Traceback mechanisms relying on probabilistic packet marking ...
Marcel Waldvogel
CHI
2010
ACM
14 years 3 months ago
What's your idea?: a case study of a grassroots innovation pipeline within a large software company
Establishing a grassroots innovation pipeline has come to the fore as strategy for nurturing innovation within large organizations. A key element of such pipelines is the use of a...
Brian P. Bailey, Eric Horvitz
ICAIL
2009
ACM
14 years 3 months ago
The network of French legal codes
We propose an analysis of the codified Law of France as a structured system. Fifty two legal codes are selected on the basis of explicit legal criteria and considered as vertices ...
Pierre Mazzega, Danièle Bourcier, Romain Bo...
HOLOMAS
2009
Springer
14 years 3 months ago
Mobility Model for Tactical Networks
In this paper a synthetic mobility model which represents behavior and movement pattern of heterogeneous units in disaster relief and battlefield scenarios is proposed. These oper...
Milan Rollo, Antonín Komenda