In this paper, an easy calibration method for projector is proposed. The calibration handled in this paper is projective relation between 3D space and 2D pattern, and is not corre...
We present a new model-based bundle adjustment algorithm to recover the 3D model of a scene/object from a sequence of images with unknown motions. Instead of representing scene/ob...
Abstract. Computing reflective symmetries of 2D and 3D shapes is a classical problem in computer vision and computational geometry. Most prior work has focused on finding the main ...
Michael M. Kazhdan, Bernard Chazelle, David P. Dob...
Conveying shape using feature lines is an important visualization tool in visual computing. The existing feature lines (e.g., ridges, valleys, silhouettes, suggestive contours, etc...
We propose a Parallel Banding Algorithm (PBA) on the GPU to compute the exact Euclidean Distance Transform (EDT) for a binary image in 2D and higher dimensions. Partitioning the i...
Thanh-Tung Cao, Ke Tang, Anis Mohamed, Tiow Seng T...