Sciweavers

992 search results - page 157 / 199
» Anamorphic 3D geometry
Sort
View
VC
2008
135views more  VC 2008»
13 years 8 months ago
A new feature-based method for robust and efficient rigid-body registration of overlapping point clouds
Abstract We propose a new featurebased registration method for rigidbody alignment of overlapping point clouds (PCs) efficiently under the influence of noise and outliers. The prop...
Cagatay Basdogan, A. Cengiz Oztireli
JMIV
2000
141views more  JMIV 2000»
13 years 8 months ago
Critical Motions for Auto-Calibration When Some Intrinsic Parameters Can Vary
Auto-calibration is the recovery of the full camera geometry and Euclidean scene structure from several images of an unknown 3D scene, using rigidity constraints and partial knowl...
Fredrik Kahl, Bill Triggs, Kalle Åström
CGF
2010
199views more  CGF 2010»
13 years 7 months ago
Time-of-Flight Cameras in Computer Graphics
A growing number of applications depend on accurate and fast 3D scene analysis. Examples are model and lightfield acquisition, collision prevention, mixed reality, and gesture re...
Andreas Kolb, Erhardt Barth, Reinhard Koch, Rasmus...
JCST
2010
122views more  JCST 2010»
13 years 7 months ago
Harmonic Field Based Volume Model Construction from Triangle Soup
Surface triangle meshes and volume data are two commonly used representations of digital geometry. Converting from triangle meshes to volume data is challenging, since triangle mes...
Chao-Hui Shen, Guo-Xin Zhang, Yu-Kun Lai, Shi-Min ...

Publication
254views
13 years 2 months ago
Z-fighting aware Depth Peeling
Efficient capturing of the entire topological and geometric information of a 3D scene is an important feature in many graphics applications for rendering multi-fragment effects. Ex...
Andreas Vasilakis and Ioannis Fudos