The present paper focuses on efficient inverse rendering using a Photometric Stereo technique for realistic surfaces. The technique primarily assumes the Lambertian reflection mod...
Abstract. This paper describes the development of a real-time perceptive user interface. Two cameras are used to detect a user’s head, eyes, hand, fingers and gestures. These cu...
Michael Van den Bergh, Ward Servaes, Geert Caenen,...
The space of images is known to be a non-linear subspace that is difficult to model. This paper derives an algorithm that walks within this space. We seek a manifold through the ...
This paper addresses the problem of 3D sound representation without sound source localization and proposes a theory based on the ray-space representation of light rays, which is i...
– Our recent work on robotic surgical assistant systems has led us to develop a method to generate spatial motion constraints associated with complex 3D geometry for controlling ...