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ROBOCUP
1998
Springer
101views Robotics» more  ROBOCUP 1998»
13 years 11 months ago
Character Design for Soccer Commentary
Abstract. In this paper we present early work on an animated talking head commentary system called Byrne. The goal of this project is to develop a system which can take the output ...
Kim Binsted, Sean Luke
ECCV
2002
Springer
14 years 9 months ago
Using Dirichlet Free Form Deformation to Fit Deformable Models to Noisy 3-D Data
Free-form deformations (FFD) constitute an important geometric shape modification method that has been extensively investigated for computer animation and geometric modelling. In t...
Slobodan Ilic, Pascal Fua
FGR
2008
IEEE
135views Biometrics» more  FGR 2008»
14 years 2 months ago
Generalized adaptive view-based appearance model: Integrated framework for monocular head pose estimation
Accurately estimating the person’s head position and orientation is an important task for a wide range of applications such as driver awareness and human-robot interaction. Over...
Louis-Philippe Morency, Jacob Whitehill, Javier R....
ICMCS
2006
IEEE
187views Multimedia» more  ICMCS 2006»
14 years 1 months ago
Combined Gesture-Speech Analysis and Speech Driven Gesture Synthesis
Multimodal speech and speaker modeling and recognition are widely accepted as vital aspects of state of the art human-machine interaction systems. While correlations between speec...
Mehmet Emre Sargin, Oya Aran, Alexey Karpov, Ferda...
FGR
2002
IEEE
197views Biometrics» more  FGR 2002»
14 years 17 days ago
Robust Full-Motion Recovery of Head by Dynamic Templates and Re-Registration Techniques
This paper presents a method to recover the full-motion (3 rotations and 3 translations) of the head from an input video using a cylindrical head model. Given an initial reference...
Jing Xiao, Takeo Kanade, Jeffrey F. Cohn