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» Animating Scanned Human Models
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CA
1999
IEEE
14 years 7 days ago
A Behavioral Interface to Simulate Agent-Object Interactions in Real-Time
This paper shows a new approach to model and control interactive objects for simulations with virtual human agents when real time interactivity is essential. A general conceptuali...
Marcelo Kallmann, Daniel Thalmann
HUMO
2007
Springer
14 years 2 months ago
Semi-Latent Dirichlet Allocation: A Hierarchical Model for Human Action Recognition
We propose a new method for human action recognition from video sequences using latent topic models. Video sequences are represented by a novel “bag-of-words” representation, w...
Yang Wang 0003, Payam Sabzmeydani, Greg Mori
MICCAI
2010
Springer
13 years 6 months ago
Model-Based Esophagus Segmentation from CT Scans Using a Spatial Probability Map
Automatic segmentation of the esophagus from CT data is a challenging problem. Its wall consists of muscle tissue, which has low contrast in CT. Sometimes it is filled with air or...
Johannes Feulner, Shaohua Kevin Zhou, Martin Huber...
HUMO
2000
Springer
13 years 11 months ago
Modeling the Constraints of Human Hand Motion
Hand motion capturing is one of the most important parts of gesture interfaces. Many current approaches to this task generally involve a formidable nonlinear optimization problem ...
John Y. Lin, Ying Wu, Thomas S. Huang
CA
2003
IEEE
14 years 1 months ago
A Procedural Approach to Animate Interactive Natural Sceneries
This paper presents a method for animating and rendering an interactive natural scenery in real-time. It improves the prairie model of [11] by enabling the on-the-fly generation ...
Sylvain Guerraz, Frank Perbet, David Raulo, Fran&c...