We present an algorithm for automatic locating of anthropometric landmarks on 3D human scans. Our method is based on learning landmark characteristics and the spatial relationship...
"This book is intended for human factors engineers requiring current knowledge of how a computer graphics surrogate human can augment their analyses of designed environments. ...
Norman I. Badler, Cary B. Phillips, Bonnie L. Webb...
This paper presents a hybrid approach to the animation of human locomotion which combines goal-directed and dynamic motion control. Knowledge about a locomotion cycle is incorpora...
In this paper, we describe a method for cloth animation in real-time. The algorithm works in a hybrid manner exploiting the merits of both the physical-based and geometric deforma...
This paper describes algorithms for the animation of men and women performing three dynamic athletic behaviors: running, bicycling, and vaulting. We animate these behaviors using ...
Jessica K. Hodgins, Wayne L. Wooten, David C. Brog...