Abstract. Character design is a key ingredient to the success of any comicbook, graphic novel, or animated feature. Artists typically use shape, size and proportion as the first de...
Md. Tanvirul Islam, Kaiser Md. Nahiduzzaman, Why Y...
We introduce a new method for simulating frictional contact between volumetric objects using interpenetration volume constraints. When applied to complex geometries, our formulati...
Jérémie Allard, François Faure, Hadrien Courtec...
This paper presents a unified framework for model-based and model-free reconstruction of people from multiple camera views in a studio environment. Shape and appearance of the rec...
Abstract. Motion capture is an important application in different areas such as biomechanics, computer animation, and human-computer interaction. Current motion capture methods typ...
This paper addresses the 3D tracking of pose and animation of the human face in monocular image sequences using Active Appearance Models. The classical appearancebased tracking su...