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» Animating pervasive computing
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VISUALIZATION
1997
IEEE
15 years 6 months ago
The motion map: efficient computation of steady flow animations
This paper presents a new approach for animating 2D steady flow fields. It is based on an original data structure called the Motion Map. The Motion Map contains not only a dense...
Bruno Jobard, Wilfrid Lefer
DIGRA
2003
Springer
15 years 7 months ago
A Real Little Game: The Pinocchio Effect in Pervasive Play
Mobile digital technologies and networks have fueled a recent proliferation of opportunities for pervasive play in everyday spaces. In this paper, I examine how players negotiate ...
Jane McGonigal
MUM
2005
ACM
107views Multimedia» more  MUM 2005»
15 years 7 months ago
Retargeting vector animation for small displays
We present a method that preserves the recognizability of key object interactions in a vector animation. The method allows an artist to author an animation once, and then output i...
Vidya Setlur, Yingqing Xu, Xuejin Chen, Bruce Gooc...
111
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CA
2002
IEEE
15 years 7 months ago
Specifying MPEG-4 Body Behaviors
The MPEG-4 standard specifies a set of low-level animation parameters for body animation, but does not provide any high-level functionality for the control of avatars or embodied...
Anthony Guye-Vuillème, Daniel Thalmann
LOCA
2005
Springer
15 years 7 months ago
Context Modelling and Management in Ambient-Aware Pervasive Environments
Services in pervasive computing systems must evolve so that they become minimally intrusive and exhibit inherent proactiveness and dynamic adaptability to the current conditions, u...
Maria Strimpakou, Ioanna Roussaki, Carsten Pils, M...