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ICRA
2005
IEEE
102views Robotics» more  ICRA 2005»
14 years 1 months ago
Hand Force Estimation using Electromyography Signals
— In many studies and applications that include direct human involvement such as human-robot interaction, control of prosthetic arms, and human factor studies, hand force is need...
Farid Mobasser, Keyvan Hashtrudi-Zaad
TOG
2002
167views more  TOG 2002»
13 years 7 months ago
Interactive control of avatars animated with human motion data
Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...
IJVR
2007
204views more  IJVR 2007»
13 years 7 months ago
Modeling and Animating Virtual Humans
—We report on the workflow for the creation of realistic virtual anthropomorphic characters. 3D-models of human heads have been reconstructed from real people by following a stru...
Frank Hülsken, Christian Eckes, Roland Kuck, ...
VR
2000
IEEE
164views Virtual Reality» more  VR 2000»
13 years 12 months ago
LoD Management on Animating Face Models
In this paper, we present our work on a level of detail(LoD) technique for human-like face models in virtual environments. Conventional LoD techniques have been adapted to allow f...
Hyewon Seo, Nadia Magnenat-Thalmann
WSCG
2003
219views more  WSCG 2003»
13 years 8 months ago
Animating Scanned Human Models
We present techniques for automatically creating and animating models obtained from human whole body scanned data. A layered model is developed in which the underlying skeleton, s...
João Fradinho Oliveira, Dongliang Zhang, Be...