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3DIM
2003
IEEE
14 years 1 months ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...
CHES
2000
Springer
111views Cryptology» more  CHES 2000»
14 years 11 days ago
How to Explain Side-Channel Leakage to Your Kids
This paper will attempt to explain some of the side-channel attack techniques in a fashion that is easily comprehensible by the layman. What follows is a presentation of three diļ¬...
David Naccache, Michael Tunstall
JCP
2008
151views more  JCP 2008»
13 years 8 months ago
The Emotion Sign: Human Motion Analysis Classifying Specific Emotion
We examine the relationship between human motion and emotions. With recent improvement of sensing technologies, although precise human motion can be measured, the amount of data gr...
Yuichi Kobayashi
GIS
2009
ACM
14 years 9 months ago
Web 2.0 Geospatial Visual Analytics for Improved Urban Flooding Situational Awareness and Assessment
Situational awareness of urban flooding during storm events is important for disaster and emergency management. However, no general purpose tools yet exist for rendering rainfall ...
Alejandro Rodríguez, David Hill, Jim Myers,...
GECCO
2004
Springer
110views Optimization» more  GECCO 2004»
14 years 1 months ago
Is the Predicted ESS in the Sequential Assessment Game Evolvable?
The Sequential Assessment Game model of animal contests predicts an evolutionarily stable strategy (ESS) that is a sequence of thresholds for giving up. Simulated evolution experim...
Winfried Just, Xiaolu Sun