Bus traffic between the graphics subsystem and memory can become a bottleneck when rendering geometrically complex meshes. In this paper, we investigate the use of vertex caching...
We present a sketching interface for quickly and easily designing freeform models such as stuffed animals and other rotund objects. The user draws several 2D freeform strokes inte...
Two tourist guides are described. One supports a virtual tour through an archaeological site, the other a tour through a real exhibition. The first system is based on the 3D recon...
The advent of superscalar processors with out-of-order execution makes it increasingly difficult to determine how well an application is utilizing the processor and how to adapt t...
Chris Stolte, Robert Bosch, Pat Hanrahan, Mendel R...
We attack the problem of image-based rendering with occlusions and general camera motions by using distorted multiperspective images; such images provide multiple-viewpoint photom...