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CVIU
1999
110views more  CVIU 1999»
13 years 7 months ago
Animated Heads from Ordinary Images: A Least-Squares Approach
We show that we can effectively fit arbitrarily complex animation models to noisy data extracted from ordinary face images Our approach is based on least-squares adjustment, using...
Pascal Fua, C. Miccio
CGF
2007
99views more  CGF 2007»
13 years 7 months ago
Layered Performance Animation with Correlation Maps
Performance has a spontaneity and “aliveness” that can be difficult to capture in more methodical animation processes such as keyframing. Access to performance animation has ...
Michael Neff, Irene Albrecht, Hans-Peter Seidel
CGF
1998
213views more  CGF 1998»
13 years 7 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
IV
2007
IEEE
155views Visualization» more  IV 2007»
14 years 1 months ago
Navani: Navigating Large-Scale Visualisations with Animated Transitions
When visualising datasets that are too large to be displayed in their entirity, interactive navigation is a common solution. However, instantaneous updates of the visualisation wh...
Kevin Pulo
IBPRIA
2005
Springer
14 years 1 months ago
Performance Driven Facial Animation by Appearance Based Tracking
We present a method that estimates high level animation parameters (muscle contractions, eye movements, eye lids opening, jaw motion and lips contractions) from a marker-less face ...
José Miguel Buenaposada, Enrique Muñ...