— In this paper we address smooth and collision-free whole-body motion planning for humanoid robots. A two-stage iterative planning framework is introduced where geometric motion...
In late 2006, Nintendo released a new game controller, the Wiimote, which included a three-axis accelerometer. Since then, a large variety of novel applications for these controll...
This paper describes the progress of the BIP2000 project. This project, in which four laboratories are involved for 4 years, as uimed at the realization of the lower part of an an...
Several french laboratories, joint in the CNRS Project "Control of Legged Robots", have defined a biped robot intented to experiment walking and running gaits. This bipe...
We present a method for controlling the motions of active deformable characters. As an underlying principle, we require that all motions be driven by internal deformations. We ach...
Stelian Coros, Sebastian Martin, Bernhard Thomasze...