Sciweavers

564 search results - page 40 / 113
» Animators for Generated Programming Environments
Sort
View
ITNG
2006
IEEE
14 years 2 months ago
Rethinking Programming
The accepted view of programming, rooted in Turing’s fundamental characterization of algorithms, has had a profound impact on the theory and practice of computing with yet broad...
W. M. Beynon, R. C. Boyatt, S. B. Russ
ICSM
2007
IEEE
14 years 3 months ago
SCARPE: A Technique and Tool for Selective Capture and Replay of Program Executions
Because of software’s increasing dynamism and the heterogeneity of execution environments, the results of in-house testing and maintenance are often not representative of the wa...
Shrinivas Joshi, Alessandro Orso
ACMACE
2007
ACM
14 years 25 days ago
Tangible comics: a performance space with full-body interaction
Tangible Comics is a computer vision based full-body interactive storytelling environment that also functions as a comics generator. Prevailing applications of full-body computer ...
Özge Samanci, Yanfeng Chen, Ali Mazalek
JCIT
2010
127views more  JCIT 2010»
13 years 3 months ago
Review of PSE (Problem Solving Environment) Study
This review paper presents an overview of the current state of the art in Problem Solving Environments (PSE). PSE provides integrated human-friendly innovative computational servi...
Shigeo Kawata
SAC
2009
ACM
14 years 3 months ago
Celling SHIM: compiling deterministic concurrency to a heterogeneous multicore
Parallel architectures are the way of the future, but are notoriously difficult to program. In addition to the low-level constructs they often present (e.g., locks, DMA, and non-...
Nalini Vasudevan, Stephen A. Edwards