Sciweavers

564 search results - page 41 / 113
» Animators for Generated Programming Environments
Sort
View
SIGSOFT
2009
ACM
14 years 3 months ago
MSeqGen: object-oriented unit-test generation via mining source code
An objective of unit testing is to achieve high structural coverage of the code under test. Achieving high structural coverage of object-oriented code requires desirable method-ca...
Suresh Thummalapenta, Tao Xie, Nikolai Tillmann, J...
DIMEA
2008
218views Multimedia» more  DIMEA 2008»
13 years 10 months ago
Augmented reality for games
In this text, we intend to explore augmented reality as a means to visualise interactive communication projects. With ARToolkit, Virtools and 3ds Max applications, we aim to show ...
Filipe Costa Luz, Vasco Bila, José Maria Di...
ESEC
1999
Springer
14 years 1 months ago
Synergy between Component-Based and Generative Approaches
Building software systems out of pre-fabricated components is a very attractive vision. Distributed Component Platforms (DCP) and their visual development environments bring this v...
Stan Jarzabek, Peter Knauber
CEC
2010
IEEE
13 years 14 days ago
A hybrid genetic algorithm for rescue path planning in uncertain adversarial environment
— Efficient vehicle path planning in hostile environment to carry out rescue or tactical logistic missions remains very challenging. Most approaches reported so far relies on key...
Jean Berger, Khaled Jabeur, Abdeslem Boukhtouta, A...
ENGL
2008
100views more  ENGL 2008»
13 years 9 months ago
HIDE+: A Logic Based Hardware Development Environment
With the advent of System-On-Chip (SOC) technology, there is a pressing need to enhance the quality of ools available and increase the level of abstraction at which hardware is des...
Abdsamad Benkrid, Khaled Benkrid