For the management of a large number of motion data for humanoid virtual actors we propose to use a database system to store and retrieve motion data with additional information. ...
Hashing is fundamental to many algorithms and data structures widely used in practice. For theoretical analysis of hashing, there have been two main approaches. First, one can ass...
The commercial reuse of 3D motion capture (Mocap) data in animation and life sciences raises issues with respect to its copyright. In order to improvise content protection of Moca...
Computer simulation and digital measuring systems are now generating data of unprecedented size. The size of data is becoming so large that conventional visualization tools are in...
C. Charles Law, Ken Martin, William J. Schroeder, ...
Database performance can be greatly affected by environmental and internal dynamics such as workloads and system configurations. Existing strategies to maintain performance under ...
Yi-Cheng Tu, Song Liu, Sunil Prabhakar, Bin Yao, W...