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EL
2002
181views more  EL 2002»
13 years 8 months ago
Aspects of networking in multiplayer computer games
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
Jouni Smed, Timo Kaukoranta, Harri Hakonen
INFOCOM
2010
IEEE
13 years 7 months ago
MIMO-Aware Routing in Wireless Mesh Networks
Abstract—Multiple-input and multiple-output (MIMO) technique is considered as one of the most promising emerging wireless technologies that can significantly improve transmissio...
Shan Chu, Xin Wang
SENSYS
2003
ACM
14 years 2 months ago
CODA: congestion detection and avoidance in sensor networks
Event-driven sensor networks operate under an idle or light load and then suddenly become active in response to a detected or monitored event. The transport of event impulses is l...
Chieh-Yih Wan, Shane B. Eisenman, Andrew T. Campbe...
ESWS
2010
Springer
13 years 7 months ago
DSMW: Distributed Semantic MediaWiki
DSMW is an extension to Semantic Mediawiki (SMW), it allows to create a network of SMW servers that share common semantic wiki pages. DSMW users can create communication channels b...
Hala Skaf-Molli, Gérôme Canals, Pasca...
INFOCOM
2010
IEEE
13 years 7 months ago
Capacity Region of a Wireless Mesh Backhaul Network over the CSMA/CA MAC
—This paper studies the maximum throughput that can be supported by a given wireless mesh backhaul network, over a practical CSMA/CA medium access control (MAC) protocol. We reso...
Yu Cheng, Hongkun Li, Peng-Jun Wan, Xinbing Wang