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STORYTELLING
2005
Springer
14 years 2 months ago
An Emotional Architecture for Virtual Characters
This paper presents the mechanisms proposed by a generic cognitive architecture for virtual characters with emotional influenced behaviors, called cognitiva, to maintain behavior ...
Ricardo Imbert, Angélica de Antonio
EDUTAINMENT
2006
Springer
14 years 24 days ago
Haptic Puppetry for Interactive Games
In interactive computer games and computer animation, intuitively controlling the motion of an articulated character is considered as a difficult task. One of the reasons is that, ...
Sujeong Kim, Xinyu Zhang, Young J. Kim
HYBRID
1997
Springer
14 years 20 days ago
On-Line, Reflexive Constraint Satisfaction for Hybrid Systems: First Steps
Abstract. We can achieve guaranteed constraint satisfaction of a hybrid dynamical system (which takes into account the underlying continuous dynamics) in a simple, hierarchical con...
Michael S. Branicky
MCAM
2007
Springer
134views Multimedia» more  MCAM 2007»
14 years 3 months ago
Virtual Community Based Secure Service Discovery and Access for 3D Video Steaming Applications
The Freeband I-Share project aims to define the mechanisms for trust, willingness, resource discovery and sharing mechanisms in virtual communities. To improve the secure and perfo...
Shudong Chen, Igor Radovanovic, Johan Lukkien, Ric...
HYBRID
2001
Springer
14 years 1 months ago
Hybrid Modeling and Simulation of Biomolecular Networks
Abstract. In a biological cell, cellular functions and the genetic regulatory apparatus are implemented and controlled by a network of chemical reactions in which regulatory protei...
Rajeev Alur, Calin Belta, Franjo Ivancic