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ATAL
2010
Springer
13 years 8 months ago
A distributed algorithm for anytime coalition structure generation
A major research challenge in multi-agent systems is the problem of partitioning a set of agents into mutually disjoint coalitions, such that the overall performance of the system...
Tomasz P. Michalak, Jacek Sroka, Talal Rahwan, Mic...
UAI
2004
13 years 8 months ago
A Complete Anytime Algorithm for Treewidth
In this paper, we present a Branch and Bound algorithm called QuickBB for computing the treewidth of an undirected graph. This algorithm performs a search in the space of perfect ...
Vibhav Gogate, Rina Dechter
ICRA
2006
IEEE
183views Robotics» more  ICRA 2006»
14 years 1 months ago
Anytime Dynamic Path-planning with Flexible Probabilistic Roadmaps
Abstract— Probabilistic roadmaps (PRM) have been demonstrated to be very promising for planning paths for robots with high degrees of freedom in complex 3D workspaces. In this pa...
Khaled Belghith, Froduald Kabanza, Leo Hartman, Ro...
AAAI
2000
13 years 8 months ago
Depth-First Branch-and-Bound versus Local Search: A Case Study
Depth-first branch-and-bound (DFBnB) is a complete algorithm that is typically used to find optimal solutions of difficult combinatorial optimization problems. It can also be adap...
Weixiong Zhang
CP
2000
Springer
13 years 11 months ago
Optimal Anytime Constrained Simulated Annealing for Constrained Global Optimization
Abstract. In this paper we propose an optimal anytime version of constrained simulated annealing (CSA) for solving constrained nonlinear programming problems (NLPs). One of the goa...
Benjamin W. Wah, Yixin Chen