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ICRA
2010
IEEE
127views Robotics» more  ICRA 2010»
13 years 6 months ago
Consistent mapping of multistory buildings by introducing global constraints to graph-based SLAM
— In the past, there has been a tremendous advance in the area of simultaneous localization and mapping (SLAM). However, there are relatively few approaches for incorporating pri...
Michael Karg, Kai M. Wurm, Cyrill Stachniss, Klaus...
ICRA
2010
IEEE
226views Robotics» more  ICRA 2010»
13 years 6 months ago
Indoor scene recognition through object detection
Abstract— Scene recognition is a highly valuable perceptual ability for an indoor mobile robot, however, current approaches for scene recognition present a significant drop in p...
Pablo Espinace, Thomas Kollar, Alvaro Soto, Nichol...
CORR
2008
Springer
190views Education» more  CORR 2008»
13 years 6 months ago
Chain-Based Representations for Solid and Physical Modeling
In this paper we show that the (co)chain complex associated with a decomposition of the computational domain, commonly called a mesh in computational science and engineering, can b...
Antonio DiCarlo, Franco Milicchio, Alberto Paoluzz...
ICHIM
2001
190views more  ICHIM 2001»
13 years 8 months ago
Chromatic Adaptation Post-Filtering in Image Synthesis Reproduction of Ancient Building for Restoration Support
Within the field of cultural heritage restoration, experts are interested in the analysis of data describing the condition and history of ancient monuments. Data are usually distr...
Maurizio Rossi, Daniele Marini, Alessandro Rizzi
CGF
1998
213views more  CGF 1998»
13 years 7 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti