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VRST
1998
ACM
14 years 1 months ago
Multi-resolution model transmission in distributed virtual environments
Distributed virtual environments allow users at di erent geographical locations to share and interact within a common virtual environment via a local network or through the Intern...
Jimmy H. P. Chim, Rynson W. H. Lau, Antonio Si, Ho...
IUI
2010
ACM
14 years 5 months ago
The why UI: using goal networks to improve user interfaces
People interact with interfaces to accomplish goals, and knowledge about human goals can be useful for building intelligent user interfaces. We suggest that modeling high, human-l...
Dustin Arthur Smith, Henry Lieberman
CN
2006
74views more  CN 2006»
13 years 9 months ago
OMNI: An efficient overlay multicast infrastructure for real-time applications
We consider an overlay architecture (called OMNI) where service providers deploy a set of service nodes (called MSNs) in the network to efficiently implement media-streaming appli...
Suman Banerjee, Christopher Kommareddy, Koushik Ka...
VRST
2004
ACM
14 years 2 months ago
The MORGAN framework: enabling dynamic multi-user AR and VR projects
The availability of a suitable framework is of vital importance for the development of Augmented Reality (AR) and Virtual Reality (VR) projects. While features such as scalability...
Jan Ohlenburg, Iris Herbst, Irma Lindt, Torsten Fr...
VTC
2007
IEEE
116views Communications» more  VTC 2007»
14 years 3 months ago
Applicability of a Multi-Mode MAC Protocol
— Future mobile radio networks will have the requirement of very high data rates. Typical wireless data communication will not only occur in short range scenarios like hotspots i...
Arif Otyakmaz, Ismet Aktas, Marc Schinnenburg, Ral...