: Establishing electronically accessible repositories of people's capabilities, experiences, and key knowledge areas is key in setting up Enterprise Knowledge Management. A sk...
Affective computing systems are software systems that take in account the emotional state of the user during their operation. Recently it is increasingly accepted that combining e...
This paper describes the development of a system for teaching C/C++ using a LegoTM NXT in a CSI college course on introductory programming. The programming of the NXT robot has be...
Amy Delman, Adiba Ishak, Lawrence Goetz, Mikhail K...
Usability problems predicted by evaluation techniques are useful input to systems development; it is uncertain whether redesign proposals aimed at alleviating those problems are l...
The training experiences needed by a learning system may be selected by either an external agent or the system itself. We show that knowledge of the current state of the learner...