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CHI
2004
ACM
14 years 2 months ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
INFOCOM
2000
IEEE
14 years 1 months ago
Differentiated Multimedia Web Services Using Quality Aware Transcoding
—The ability of a web service to provide low-latency access to its contents is constrained by available network bandwidth. It is important for the service to manage available ban...
Surendar Chandra, Carla Schlatter Ellis, Amin Vahd...
LREC
2008
101views Education» more  LREC 2008»
13 years 10 months ago
The QALL-ME Benchmark: a Multilingual Resource of Annotated Spoken Requests for Question Answering
This paper presents the QALL-ME benchmark, a multilingual resource of annotated spoken requests in the tourism domain, freely available for research purposes. The languages curren...
Elena Cabrio, Milen Kouylekov, Bernardo Magnini, M...
CSCW
2011
ACM
13 years 14 days ago
Real-time groupware in the browser: testing the performance of web-based networking
Standard web browsers are becoming a common platform for delivering groupware applications, but until recently, the only way to support real-time collaboration was with browser pl...
Carl A. Gutwin, Michael Lippold, T. C. Nicholas Gr...
TEI
2012
ACM
258views Hardware» more  TEI 2012»
12 years 4 months ago
The HapticTouch toolkit: enabling exploration of haptic interactions
In the real world, touch based interaction relies on haptic feedback (e.g., grasping objects, feeling textures). Unfortunately, such feedback is absent in current tabletop systems...
David Ledo, Miguel A. Nacenta, Nicolai Marquardt, ...