Handheld Augmented Reality (AR) is expected to provide ergonomic, intuitive user interfaces for untrained users. Yet no comparative study has evaluated these assumptions against mo...
Daniel Wagner, Dieter Schmalstieg, Mark Billinghur...
Current systems for real-time distributed CSCW are largely rooted in traditional GUI-based groupware and voice/video conferencing methodologies. In these approaches, interactions ...
Because of their severe resource-restrictions and limited user interfaces, smart everyday objects must often rely on remote resources to realize their services. This paper shows ho...
Project-centred learning is increasingly used both in academia and in companies; universities train students to master complex tasks, often suggested by real-life situations, while...
User interfaces have evolved from punched cards, to text terminals, to windowing systems. As interface standards move into the third dimension, we have the opportunity to ensure t...