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SCA
2007
13 years 10 months ago
Screen space meshes
We present a simple yet powerful approach for the generation and rendering of surfaces defined by the boundary of a three-dimensional point cloud. First, a depth map plus internal...
Matthias Müller, Simon Schirm, Stephan Duthal...
APGV
2006
ACM
138views Visualization» more  APGV 2006»
13 years 9 months ago
Verification of rendering quality from measured BTFs
One of the most important, still unsolved problems in computer graphics is the generation of predictive imagery, i.e., images that represent perfect renditions of reality. Such pe...
Jan Meseth, Gero Müller, Reinhard Klein, Flor...
3DPVT
2006
IEEE
224views Visualization» more  3DPVT 2006»
14 years 1 months ago
3D Modeling Using Planar Segments and Mesh Elements
Range sensing technology allows the photorealistic modeling of large-scale scenes, such as urban structures. The generated 3D representations, after automated registration, are us...
Ioannis Stamos, Gene Yu, George Wolberg, Siavash Z...
MTA
2008
132views more  MTA 2008»
13 years 7 months ago
Peer to peer video streaming in Bluetooth overlays
As Bluetooth is available in most personal and portable terminals (eg, cellular phone, PDA, videocamera, laptop, etc) P2P video streaming through Bluetooth networks is now a reali...
Sewook Jung, Alexander Chang, Mario Gerla
SIGGRAPH
1994
ACM
13 years 11 months ago
IRIS performer: a high performance multiprocessing toolkit for real-time 3D graphics
This paper describes the design and implementation of IRIS Performer, a toolkit for visual simulation, virtual reality, and other real-time 3D graphics applications. The principal...
John Rohlf, James Helman