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NETGAMES
2003
ACM
14 years 28 days ago
Spatial principles of level-design in multi-player first-person shooters
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Christian Güttler, Troels Degn Johansson
KDD
2000
ACM
211views Data Mining» more  KDD 2000»
13 years 11 months ago
Mining IC test data to optimize VLSI testing
We describe an application of data mining and decision analysis to the problem of die-level functional test in integrated circuit manufacturing. Integrated circuits are fabricated...
Tony Fountain, Thomas G. Dietterich, Bill Sudyka
COMMA
2006
13 years 9 months ago
CBR and Argument Schemes for Collaborative Decision Making
In this paper we present a novel approach for combining Case-Based Reasoning (CBR) and Argumentation. This approach involves 1) the use of CBR for evaluating the arguments submitt...
Pancho Tolchinsky, Sanjay Modgil, Ulises Cort&eacu...
BMCBI
2010
135views more  BMCBI 2010»
13 years 7 months ago
Quadratic variance models for adaptively preprocessing SELDI-TOF mass spectrometry data
Background: Surface enhanced laser desorption/ionization time-of-flight mass spectrometry (SELDI) is a proteomics tool for biomarker discovery and other high throughput applicatio...
Vincent A. Emanuele II, Brian M. Gurbaxani
BMCBI
2006
92views more  BMCBI 2006»
13 years 7 months ago
Recrafting the neighbor-joining method
Background: The neighbor-joining method by Saitou and Nei is a widely used method for constructing phylogenetic trees. The formulation of the method gives rise to a canonical (n3)...
Thomas Mailund, Gerth Stølting Brodal, Rolf...