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SIBGRAPI
2006
IEEE
14 years 1 months ago
Adapted Dynamic Meshes for Deformable Surfaces
Deformable objects play an important role in many applications, such as animation and simulation. Effective computation with deformable surfaces can be achieved through the use of...
Fernando de Goes, Felipe P. G. Bergo, Alexandre X....
IEEECGIV
2006
IEEE
14 years 1 months ago
Real-Time Tracking with Non-Rigid Geometric Templates Using the GPU
The tracking of features in real-time video streams forms the integral part of many important applications in human-computer interaction and computer vision. Unfortunately trackin...
Julius Fabian Ohmer, Frédéric Maire,...
CGF
2002
107views more  CGF 2002»
13 years 7 months ago
Geometric Approximations Towards Free Specular Comic Shading
We extend the standard solution to comic rendering with a comic-style specular component. To minimise the computational overhead associated with this extension, we introduce two o...
Holger Winnemöller, Shaun Bangay
CVPR
2004
IEEE
14 years 10 months ago
Minimum Effective Dimension for Mixtures of Subspaces: A Robust GPCA Algorithm and Its Applications
In this paper, we propose a robust model selection criterion for mixtures of subspaces called minimum effective dimension (MED). Previous information-theoretic model selection cri...
Kun Huang, René Vidal, Yi Ma
GMP
2006
IEEE
155views Solid Modeling» more  GMP 2006»
14 years 1 months ago
Geometric Accuracy Analysis for Discrete Surface Approximation
In geometric modeling and processing, computer graphics and computer vision, smooth surfaces are approximated by discrete triangular meshes reconstructed from sample points on the...
Junfei Dai, Wei Luo, Shing-Tung Yau, Xianfeng Gu