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» Applications of Preferences using Answer Set Programming
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DATE
1999
IEEE
172views Hardware» more  DATE 1999»
14 years 1 months ago
An Object-Based Executable Model for Simulation of Real-Time Hw/Sw Systems
This paper describes a simulation technique for RealTime Hw/Sw systems based on an object executable model. It allows designers to seamlessly estimate and verify their solutions f...
Olivier Pasquier, Jean Paul Calvez
ISCA
1994
IEEE
129views Hardware» more  ISCA 1994»
14 years 25 days ago
Software Versus Hardware Shared-Memory Implementation: A Case Study
We comparethe performance of software-supported shared memory on a general-purpose network to hardware-supported shared memory on a dedicated interconnect. Up to eight processors,...
Alan L. Cox, Sandhya Dwarkadas, Peter J. Keleher, ...
PLDI
2003
ACM
14 years 1 months ago
Meta optimization: improving compiler heuristics with machine learning
Compiler writers have crafted many heuristics over the years to approximately solve NP-hard problems efficiently. Finding a heuristic that performs well on a broad range of applic...
Mark Stephenson, Saman P. Amarasinghe, Martin C. M...
SIGGRAPH
2010
ACM
14 years 1 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
PETRA
2010
ACM
13 years 10 months ago
Benchmarking dynamic time warping for music retrieval
We study the performance of three dynamic programming methods on music retrieval. The methods are designed for time series matching but can be directly applied to retrieval of mus...
Jefrey Lijffijt, Panagiotis Papapetrou, Jaakko Hol...