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» Applying 3D human model in a posture recognition system
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FGR
2002
IEEE
185views Biometrics» more  FGR 2002»
14 years 10 days ago
Hand Gesture Recognition using Multi-Scale Colour Features, Hierarchical Models and Particle Filtering
This paper presents algorithms and a prototype system for hand tracking and hand posture recognition. Hand postures are represented in terms of hierarchies of multi-scale colour i...
Lars Bretzner, Ivan Laptev, Tony Lindeberg
ICMI
2010
Springer
213views Biometrics» more  ICMI 2010»
13 years 5 months ago
Toward natural interaction in the real world: real-time gesture recognition
Using a new hand tracking technology capable of tracking 3D hand postures in real-time, we developed a recognition system for continuous natural gestures. By natural gestures, we ...
Ying Yin, Randall Davis
3DIM
2007
IEEE
14 years 1 months ago
3D laser measurement system for large scale architectures using multiple mobile robots
In order to construct three dimensional shape models of large scale architectures by a laser range finder, a number of range images are normally taken from various viewpoints and...
Ryo Kurazume, Yukihiro Tobata, Yumi Iwashita, Tsut...
AC
2003
Springer
13 years 11 months ago
Influence of Location over Several Classifiers in 2D and 3D Face Verification
In this paper two methods for human face recognition and the influence of location mistakes are shown. First one, Principal Components Analysis (PCA), has been one of the most appl...
Susana Mata, Cristina Conde, Araceli Sánche...
CA
1998
IEEE
13 years 11 months ago
Real-Time Facial Animation based upon a Bank of 3D Facial Expressions
The importance of faces in human interaction explains the desire for synthetic faces as a communication vehicle in computer graphics. Unfortunately, animating a face is a very com...
C. Kouadio, Pierre Poulin, P. Lachapelle