In training and gaming systems, distributed multimedia are often used, in which the basic content elements must be conveyed or presented in a synchronized order at synchronized mom...
Abstract. Recently, the authors described a training method for a convolutional neural network of threshold neurons. Hidden layers are trained by by clustering, in a feed-forward m...
Johannes Fieres, Karlheinz Meier, Johannes Schemme...
Service oriented computing, with its aim of unhindered interoperability, is an appropriate paradigm for ad hoc networks, which are characterized by physical mobility of heterogeno...
Rohan Sen, Radu Handorean, Gruia-Catalin Roman, Gr...
This paper describes the dynamic control of a 3 degree of freedom (DOF) finger emulating a human finger for reaching a desired fingertip position in space. The control consists of ...
This paper presents an efficient joint source-channel coding scheme based on forward error correction (FEC) for three dimensional (3D) models. The system employs a wavelet based ...