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ATAL
2009
Springer
13 years 8 months ago
Playing with Agent Coordination Patterns in MAGE
MAGE (Multi-Agent Game Environment) is a logic-based framework that uses games as a metaphor for representing complex agent activities within an artificial society. More specifical...
Visara Urovi, Kostas Stathis
ATC
2010
Springer
13 years 6 months ago
Agent-Augmented Co-Space: Toward Merging of Real World and Cyberspace
Co-Space refers to interactive virtual environment modelled after the real world we are situated in. Through realistic 3D modelling and animation technologies, Co-Space simulates t...
Ah-Hwee Tan, Yilin Kang
AIMSA
2008
Springer
14 years 2 months ago
Incorporating Learning in Grid-Based Randomized SAT Solving
Abstract. Computational Grids provide a widely distributed computing environment suitable for randomized SAT solving. This paper develops techniques for incorporating learning, kno...
Antti Eero Johannes Hyvärinen, Tommi A. Juntt...
ECAL
2007
Springer
14 years 1 months ago
A Computational System for Investigating Chemotaxis-Based Cell Aggregation
Abstract. We have developed a software system that simulates chemotaxis-based cell aggregation in 2D. The model implemented within the system consists of such cell behaviors as che...
Manolya Eyiyurekli, Peter I. Lelkes, David E. Bree...
AIIDE
2008
13 years 10 months ago
Modeling Culturally and Emotionally Affected Behavior
Culture and emotions have a profound impact on human behavior. Consequently, high-fidelity simulated interactive environments (e.g., trainers and computer games) that involve virt...
Vadim Bulitko, Steve Solomon, Jonathan Gratch, Mic...