Sciweavers

256 search results - page 45 / 52
» Applying Artificial Intelligence to Virtual Reality: Intelli...
Sort
View
AUSAI
2010
Springer
13 years 6 months ago
Tuning Java to Run Interactive Multiagent Simulations over Jason
Java-based simulation environments are currently used by many multiagent systems (MAS), since they mainly provide portability as well as an interesting reduction of the development...
Víctor Fernández-Bauset, Francisco G...
ICAT
2003
IEEE
14 years 29 days ago
Real-time Method for Animating Elastic Objects' Behaviors Including Collisions
We present a new real-time method that can animate a moving elastic object that could collide with other objects in a virtual environment. For simulating physical motions of elast...
Takafumi Watanabe, Jun Ohya, Jun Kurumisawa, Yukio...
ATAL
2010
Springer
13 years 8 months ago
Evaluating directorial control in a character-centric interactive narrative framework
Interactive narrative allows the user to play a role in a story and interact with other characters controlled by the system. Directorial control is a procedure for dynamically tun...
Mei Si, Stacy C. Marsella, David V. Pynadath
IJCNN
2008
IEEE
14 years 2 months ago
Learning adaptive subject-independent P300 models for EEG-based brain-computer interfaces
Abstract— This paper proposes an approach to learn subjectindependent P300 models for EEG-based brain-computer interfaces. The P300 models are first learned using a pool of exis...
Shijian Lu, Cuntai Guan, Haihong Zhang
GECCO
2005
Springer
109views Optimization» more  GECCO 2005»
14 years 1 months ago
A hybrid evolutionary algorithm for the p-median problem
A hybrid evolutionary algorithm (EA) for the p-median problem consist of two stages, each of which is a steady-state hybrid EA. These EAs encode selections of medians as subsets o...
István Borgulya