Sciweavers

322 search results - page 18 / 65
» Applying Graphical Design Techniques to Graph Visualisation
Sort
View
EICS
2011
ACM
13 years 2 months ago
A model-based approach for distributed user interfaces
This paper describes a model-based approach for designing distributed user interfaces (DUIs), i.e. graphical user interfaces that are distributed along one or many of the followin...
Jérémie Melchior, Jean Vanderdonckt,...
ICIP
2010
IEEE
13 years 8 months ago
Local two-channel critically sampled filter-banks on graphs
In this paper, we propose two-channel filter-bank designs for signals defined on arbitrary graphs. These filter-banks are local, invertible and critically sampled. Depending on th...
Sunil K. Narang, Antonio Ortega
DIGRA
2005
Springer
14 years 4 months ago
Extending Soft Models to Game Design: Flow, Challenges and Conflicts
Challenge and conflict are elements that all game designers strive to engineer into their games. Research shows that challenge is what drives a high proportion of games players ye...
Abdennour El Rhalibi, Martin Hanneghan, Stephen Ta...
CG
2010
Springer
13 years 8 months ago
Rook Jumping Maze Design Considerations
We define the Rook Jumping Maze, provide historical perspective, and describe a generation method for such mazes. When applying stochastic local search algorithms to maze design, m...
Todd W. Neller, Adrian Fisher, Munyaradzi T. Choga...
DAC
2000
ACM
14 years 11 months ago
Forensic engineering techniques for VLSI CAD tools
The proliferation of the Internet has a ected the business model of almost all semiconductor and VLSI CAD companies that rely on intellectual property (IP) as their main source of...
Darko Kirovski, David T. Liu, Jennifer L. Wong, Mi...