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EDCC
2006
Springer
14 years 21 days ago
Storage Tradeoffs in a Collaborative Backup Service for Mobile Devices
Mobile devices are increasingly relied on but are used in contexts that put them at risk of physical damage, loss or theft. We consider a fault-tolerance approach that exploits sp...
Ludovic Courtès, Marc-Olivier Killijian, Da...
BIOWIRE
2007
Springer
14 years 3 months ago
Epcast: Controlled Dissemination in Human-Based Wireless Networks Using Epidemic Spreading Models
Epidemics-inspired techniques have received huge attention in recent years from the distributed systems and networking communities. These algorithms and protocols rely on probabili...
Salvatore Scellato, Cecilia Mascolo, Mirco Musoles...
CHI
2007
ACM
14 years 1 months ago
Capturing, sharing, and using local place information
With new technology, people can share information about everyday places they go; the resulting data helps others find and evaluate places. Recent applications like Dodgeball and S...
Pamela J. Ludford, Reid Priedhorsky, Ken Reily, Lo...
FDG
2009
ACM
14 years 3 months ago
Robust resource allocation in a massive multiplayer online gaming environment
The environment considered in this research is a massive multiplayer online gaming (MMOG) environment. Each user controls an avatar (an image that represents and is manipulated by...
Luis Diego Briceno, Howard Jay Siegel, Anthony A. ...
EICS
2009
ACM
14 years 27 days ago
An infrastructure for experience centered agile prototyping of ambient intelligence
Ubiquitous computing poses new usability challenges that cut across design and development. We are particularly interested in "spaces" enhanced with sensors, public disp...
José Luís Silva, José Creissa...