Sciweavers

407 search results - page 38 / 82
» Applying Learning by Examples for Digital Design Automation
Sort
View
APCHI
1998
IEEE
13 years 12 months ago
Beyond "Couch Potatoes": From Consumers to Designers
The fundamental challenge for computational media is to contribute to the invention and design of cultures in which humans can express themselves and engage in personally meaningf...
Gerhard Fischer
IJCNN
2000
IEEE
13 years 12 months ago
Design and Evaluation of Neural Networks for Coin Recognition by Using GA and SA
In this paper, we propose a method to design a neural network(NN) by using a genetic algorithm(GA) and simulated annealing(SA). And also, in order to demonstrate the effectivenes...
Yasue Mitsukura, Minoru Fukumi, Norio Akamatsu
DAC
2002
ACM
14 years 8 months ago
Watermarking integer linear programming solutions
Linear programming (LP) in its many forms has proven to be an indispensable tool for expressing and solving optimization problems in numerous domains. We propose the first set of ...
Seapahn Megerian, Milenko Drinic, Miodrag Potkonja...
GIS
1992
ACM
13 years 11 months ago
Machine Induction of Geospatial Knowledge
Machine learning techniques such as tree induction have become accepted tools for developing generalisations of large data sets, typically for use with production rule systems in p...
Peter A. Whigham, Robert I. McKay, J. R. Davis
SIGCSE
2008
ACM
143views Education» more  SIGCSE 2008»
13 years 7 months ago
Test-driven learning in early programming courses
Coercing new programmers to adopt disciplined development practices such as thorough unit testing is a challenging endeavor. Test-driven development (TDD) has been proposed as a s...
David Janzen, Hossein Saiedian