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» Applying Virtual and Augmented Reality in Cultural Computing
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ISMAR
2006
IEEE
14 years 1 months ago
Performance analysis of an outdoor augmented reality tracking system that relies upon a few mobile beacons
We describe and evaluate a new tracking concept for outdoor Augmented Reality. A few mobile beacons added to the environment correct errors in head-worn inertial and GPS sensors. ...
Ronald Azuma, Howard Neely, Mike Daily, Jon Leonar...
ACMACE
2006
ACM
14 years 1 months ago
How real should virtual characters be?
In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented...
Daniel Wagner, Mark Billinghurst, Dieter Schmalsti...
ICMI
2009
Springer
94views Biometrics» more  ICMI 2009»
14 years 2 months ago
Modeling culturally authentic style shifting with virtual peers
: We report on a new kind of culturally-authentic embodied conversational agent more in line with the ways that culture and ethnicity function in the real world. On the basis of th...
Justine Cassell, Kathleen Geraghty, Berto Gonzalez...
EHCI
2001
13 years 8 months ago
Mobile Collaborative Augmented Reality: The Augmented Stroll
Abstract. The paper focuses on Augmented Reality systems in which interaction with the real world is augmented by the computer, the task being performed in the real world. We first...
Philippe Renevier, Laurence Nigay
PERCOM
2004
ACM
14 years 7 months ago
An Augmented Virtual Reality Interface for Assistive Monitoring of Smart Spaces
Large sensor networks in applications such as surveillance and virtual classrooms, have to deal with the explosion of sensor information. Coherent presentation of data coming from...
Shichao Ou, Deepak R. Karuppiah, Andrew H. Fagg, E...