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» Applying Virtual and Augmented Reality in Cultural Computing
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VISUALIZATION
1997
IEEE
13 years 11 months ago
Collaborative augmented reality: exploring dynamical systems
In this paper we present collaborative scientific visualization in STUDIERSTUBE. STUDIERSTUBE is an augmented reality system that has several advantages over conventional desktop ...
Anton L. Fuhrmann, Helwig Löffelmann, Dieter ...
AAI
2000
427views more  AAI 2000»
13 years 7 months ago
Applying Artificial Intelligence to Virtual Reality: Intelligent Virtual Environments
Reearch into virtual environments on the one hand and artificial intelligence and artificial life on the other has largely been carried out by two different groups of people with ...
Michael Luck, Ruth Aylett
AUIC
2002
IEEE
14 years 11 days ago
Tangible User Interaction Using Augmented Reality
This paper describes a novel use of augmented reality for the visualisation of virtual objects as part of the move towards pervasive computing. It uses fiducial markers as switche...
Bruce H. Thomas, Hannah Slay, Rudi Vernik
ECSCW
2011
12 years 7 months ago
Flypad: Designing Trajectories in a Large-Scale Permanent Augmented Reality Installation
A long-term naturalistic study reveals how artists designed, visitors experienced, and curators and technicians maintained a public interactive artwork over a four year period. The...
Martin Flintham, Stuart Reeves, Patrick Brundell, ...
VRCAI
2004
ACM
14 years 25 days ago
Robust camera pose estimation using 2d fiducials tracking for real-time augmented reality systems
Augmented reality (AR) deals with the problem of dynamically and accurately align virtual objects with the real world. Among the used methods, vision-based techniques have advanta...
Fakhreddine Ababsa, Malik Mallem