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COGCOM
2010
107views more  COGCOM 2010»
13 years 5 months ago
Where to Look Next? Combining Static and Dynamic Proto-objects in a TVA-based Model of Visual Attention
To decide ``Where to look next ?'' is a central function of the attention system of humans, animals and robots. Control of attention depends on three factors, that is, lo...
Marco Wischnewski, Anna Belardinelli, Werner X. Sc...
FDG
2009
ACM
14 years 2 months ago
An exploration of menu techniques using a 3D game input device
Existing work on menu techniques has shown linear menus to be less efficient and reliable for menuing tasks when compared to radial menus. With the rise in popularity of 3D spatia...
Dustin B. Chertoff, Ross W. Byers, Joseph J. LaVio...
ICPR
2008
IEEE
14 years 8 months ago
Joint visual vocabulary for animal classification
This paper presents a method for visual object categorization based on encoding the joint textural information in objects and the surrounding background, and requiring no segmenta...
Alireza Tavakoli Targhi, Andrzej Pronobis, Heydar ...
VIS
2004
IEEE
116views Visualization» more  VIS 2004»
14 years 8 months ago
Immersive Design of DNA Molecules with a Tangible Interface
This paper presents an experimental immersive interface for designing DNAcomponents for application in nanotechnology. While much research has been done on immersive visualization...
Hiroshi Ishii, Peter Schröder, Steven Schkoln...
UIST
1998
ACM
13 years 11 months ago
Constant Density Visualizations of Non-Uniform Distributions of Data
The cartographic Principle of Constant Information Density suggests that the amount of information in an interactive visualization should remain constant as the user pans and zoom...
Allison Woodruff, James A. Landay, Michael Stonebr...