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CGF
1998
213views more  CGF 1998»
13 years 7 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
CHI
2003
ACM
14 years 8 months ago
The digital set-top box as a virtual channel provider
This research is based on the realization that the desktop computing paradigm is not appropriate for television, because it is adapted to fundamentally different user aspirations ...
Konstantinos Chorianopoulos
CHI
2004
ACM
14 years 1 months ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
ICCS
2003
Springer
14 years 28 days ago
Automating Metadata Web Service Deployment for Problem Solving Environments
XML-based metadata information services are a crucial core service needed by Problem Solving Environments built over emerging service-based, globally-scaled distributed systems, a...
Ozgur Balsoy, Ying Jin, Galip Aydin, Marlon E. Pie...
PERVASIVE
2010
Springer
14 years 2 months ago
12Pixels: Exploring Social Drawing on Mobile Phones
In this paper we present the design and development of 12Pixels, a novel interface, application, and social web service that allows people to create and share drawings directly fro...
Karl D. D. Willis, Ivan Poupyrev