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» Approaching the Physical Limits of Computing
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3DIM
2007
IEEE
14 years 4 months ago
Interactive Scanning of Haptic Textures and Surface Compliance
In modern computer graphics, 3D scanning is common practise for the acquisition of the geometry of objects. However, in addition to geometric models, physical models of interactio...
Sheldon Andrews, Jochen Lang
ACRI
2004
Springer
14 years 3 months ago
Applying Cell-DEVS in 3D Free-Form Shape Modeling
Modeling free-form shapes in 3D spaces based on strict physical laws require a considerable amount of computation time. Previous experiences with Cellular Automata demonstrated sub...
Pengfei Wu, Xiuping Wu, Gabriel A. Wainer
HAPTICS
2007
IEEE
14 years 4 months ago
Capturing the Dynamics of Mechanical Knobs
We present a novel experimental apparatus for the capture and replay of physical controls (mechanical knobs), as well as a set of acquired models and a design discussion related t...
Colin Swindells, Karon E. MacLean
COOPIS
2004
IEEE
14 years 1 months ago
Cooperative Artefacts
In this position paper we introduce Cooperative Artefacts, physical objects that embed sensing, communication, computation and actuation in physical objects. In contrast to many ot...
Hans-Werner Gellersen
GECCO
2007
Springer
230views Optimization» more  GECCO 2007»
14 years 4 months ago
Activation energy-based simulation for self-assembly of multi-shape tiles
Building artificial systems using self-assembly is one of the main issues of artificial life [17]. Scientists are trying to understand this process either using experimental appro...
Mostafa Mostafa Hashim Ellabaan