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» Approaching the Physical Limits of Computing
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GRAPHICSINTERFACE
2007
13 years 11 months ago
A GPU based interactive modeling approach to designing fine level features
In this paper we propose a GPU based interactive geometric modeling approach to designing fine level features on subdivision surfaces. Displacement mapping is a technique for addi...
Xin Huang, Sheng Li, Guoping Wang
GI
2010
Springer
13 years 8 months ago
Cloud Computing for Autonomous Control in Logistics
Abstract: Logistics processes in a globalised economy are increasingly complex, dynamic, and distributed. These properties pose major challenges for logistics planning and control....
Arne Schuldt, Karl Hribernik, Jan D. Gehrke, Klaus...
CHI
2001
ACM
14 years 10 months ago
Beyond command knowledge: identifying and teaching strategic knowledge for using complex computer applications
Despite experience, many users do not make efficient use of complex computer applications. We argue that this is caused by a lack of strategic knowledge that is difficult to acqui...
Suresh K. Bhavnani, Frederick Reif, Bonnie E. John
EUROPAR
2008
Springer
13 years 12 months ago
Building Secure Resources to Ensure Safe Computations in Distributed and Potentially Corrupted Environments
Abstract. Security and fault-tolerance is a big issue for intensive parallel computing in pervasive environments with hardware errors or malicious acts that may alter the result. I...
Sébastien Varrette, Jean-Louis Roch, Guilla...
TOG
2002
129views more  TOG 2002»
13 years 9 months ago
Homomorphic factorization of BRDF-based lighting computation
Several techniques have been developed to approximate Bidirectional Reflectance Distribution Functions (BRDF) with acceptable quality and performance for realtime applications. Th...
Lutz Latta, Andreas Kolb