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» Approaching the Physical Limits of Computing
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NETGAMES
2006
ACM
14 years 4 months ago
A new approach on wearable game design and its evaluation
As technologies evolve and computer systems shrink to the size of matchboxes, also their field of application shifts in new directions. Our permanent companions, mobile phones, p...
Christian Bertelsmeyer, Erik Koch, Alexander H. Sc...
GCC
2005
Springer
14 years 3 months ago
XML-Based Digital Signature Accelerator in Open Mobile Grid Computing
As Grid technology evolves it is becoming evident that the inclusion of mobile devices in a Grid environment will benefit both the Grid and mobile network communities. Many mobile ...
Namje Park, Kiyoung Moon, Kyoil Chung, Seungjoo Ki...
MM
2003
ACM
80views Multimedia» more  MM 2003»
14 years 3 months ago
Position calibration of audio sensors and actuators in a distributed computing platform
In this paper, we present a novel approach to automatically determine the positions of sensors and actuators in an ad-hoc distributed network of heterogeneous general purpose comp...
Vikas C. Raykar, Igor Kozintsev, Rainer Lienhart
HUC
1999
Springer
14 years 2 months ago
Amplifying Reality
Many novel applications take on the task of moving the personal computer away from the desktop with the approach to merge digital information with physical space and objects. These...
Jennica Falk, Johan Redström, Staffan Bjö...
NAACL
2010
13 years 8 months ago
A Simple Approach for HPSG Supertagging Using Dependency Information
In a supertagging task, sequence labeling models are commonly used. But their limited ability to model long-distance information presents a bottleneck to make further improvements...
Yao-zhong Zhang, Takuya Matsuzaki, Jun-ichi Tsujii