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CVPR
2003
IEEE
14 years 11 months ago
Face Relighting with Radiance Environment Maps
A radiance environment map pre-integrates a constant surface reflectance with the lighting environment. It has been used to generate photo-realistic rendering at interactive speed...
Zhen Wen, Zicheng Liu, Thomas S. Huang
ICML
2005
IEEE
14 years 9 months ago
Combining model-based and instance-based learning for first order regression
T ORDER REGRESSION (EXTENDED ABSTRACT) Kurt Driessensa Saso Dzeroskib a Department of Computer Science, University of Waikato, Hamilton, New Zealand (kurtd@waikato.ac.nz) b Departm...
Kurt Driessens, Saso Dzeroski
RECOMB
2005
Springer
14 years 9 months ago
Recognition of Binding Patterns Common to a Set of Protein Structures
We present a novel computational method, MultiBind, for recognition of binding patterns common to a set of protein structures. It is the first method which performs a multiple alig...
Maxim Shatsky, Alexandra Shulman-Peleg, Ruth Nussi...
VLDB
2008
ACM
147views Database» more  VLDB 2008»
14 years 9 months ago
Tree-based partition querying: a methodology for computing medoids in large spatial datasets
Besides traditional domains (e.g., resource allocation, data mining applications), algorithms for medoid computation and related problems will play an important role in numerous e...
Kyriakos Mouratidis, Dimitris Papadias, Spiros Pap...
EUROGRAPHICS
2010
Eurographics
14 years 6 months ago
Adding Depth to Cartoons Using Sparse Depth (In)equalities
This paper presents a novel interactive approach for adding depth information into hand-drawn cartoon images and animations. In comparison to previous depth assignment techniques ...
Daniel Sýkora, David Sedlacek, Sun Jinchao, John ...