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COMGEO
1999
ACM
13 years 8 months ago
Multiresolution hierarchies on unstructured triangle meshes
The use of polygonal meshes for the representation of highly complex geometric objects has become the de facto standard in most computer graphics applications. Especially triangle...
Leif Kobbelt, Jens Vorsatz, Hans-Peter Seidel
TOG
2002
212views more  TOG 2002»
13 years 8 months ago
Least squares conformal maps for automatic texture atlas generation
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
Bruno Lévy, Sylvain Petitjean, Nicolas Ray,...
QUESTA
2010
112views more  QUESTA 2010»
13 years 7 months ago
Admission control for a multi-server queue with abandonment
In a M/M/N+M queue, when there are many customers waiting, it may be preferable to reject a new arrival rather than risk that arrival later abandoning without receiving service. O...
Yasar Levent Koçaga, Amy R. Ward
ICDE
2011
IEEE
194views Database» more  ICDE 2011»
13 years 19 days ago
Representative skylines using threshold-based preference distributions
— The study of skylines and their variants has received considerable attention in recent years. Skylines are essentially sets of most interesting (undominated) tuples in a databa...
Atish Das Sarma, Ashwin Lall, Danupon Nanongkai, R...
ATAL
2011
Springer
12 years 9 months ago
A double oracle algorithm for zero-sum security games on graphs
In response to the Mumbai attacks of 2008, the Mumbai police have started to schedule a limited number of inspection checkpoints on the road network throughout the city. Algorithm...
Manish Jain, Dmytro Korzhyk, Ondrej Vanek, Vincent...