Splatting is a fast volume rendering algorithm which achieves its speed by projecting voxels in the form of pre-integrated interpolation kernels, or splats. Presently, two main va...
Modeling of 3D objects from image sequences is a challenging problem and has been a research topic for many years. Important theoretical and algorithmic results were achieved that...
Marc Pollefeys, Reinhard Koch, Maarten Vergauwen, ...
Finding the sparsest approximation of an image as a sum of basis functions drawn from a redundant dictionary is an NPhard problem. In the case of a dictionary whose elements form ...
We propose total subset variation (TSV), a convexity preserving generalization of the total variation (TV) prior, for higher order clique MRF. A proposed differentiable approximat...
—This paper provides a framework for generating high resolution time sequences of 3D images that show the dynamics of cerebral blood flow. These sequences have the potential to ...
Andrew Copeland, Rami Mangoubi, Mukund N. Desai, S...