The motion-planning problem, involving the computation of a collision-free path for a moving entity amidst obstacles, is a central problem in fields like Robotics and Game Design....
Given a set of robots with arbitrary initial location and no agreement on a global coordinate system, convergence requires that all robots asymptotically approach the exact same, ...
Zohir Bouzid, Maria Gradinariu Potop-Butucaru, S&e...
One of the fundamental problems in the theory of social choice is aggregating the rankings of a set of agents (or voters) into a consensus ranking. Rank aggregation has found appl...
In this paper we study approximate landmark-based methods for point-to-point distance estimation in very large networks. These methods involve selecting a subset of nodes as landm...
Michalis Potamias, Francesco Bonchi, Carlos Castil...
In a variety of applications ranging from optimizing queries on alphanumeric attributes to providing approximate counts of documents containing several query terms, there is an in...
Zhiyuan Chen, Flip Korn, Nick Koudas, S. Muthukris...