This research concerns a noncooperative dynamic game with large number of oscillators. The states are interpreted as the phase angles for a collection of non-homogeneous oscillator...
Huibing Yin, Prashant G. Mehta, Sean P. Meyn, Uday...
We present a principled and efficient planning algorithm for cooperative multiagent dynamic systems. A striking feature of our method is that the coordination and communication be...
The key to realistic self-applicable partial evaluation is to analyze binding times in the source program, i.e., whether the result of partially evaluating a source expression is ...
Decentralized planning in uncertain environments is a complex task generally dealt with by using a decision-theoretic approach, mainly through the framework of Decentralized Parti...
FG is a programming environment for asynchronous programs that run on clusters and fit into a pipeline framework. It enables the programmer to write a series of synchronous functi...