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UMUAI
2010
136views more  UMUAI 2010»
13 years 5 months ago
Towards affective camera control in games
Information about interactive virtual environments, such as games, is perceived by users through a virtual camera. While most interactive applications let users control the camera,...
Georgios N. Yannakakis, Héctor Perez Mart&i...
EDBT
2009
ACM
165views Database» more  EDBT 2009»
13 years 5 months ago
Exploiting the power of relational databases for efficient stream processing
Stream applications gained significant popularity over the last years that lead to the development of specialized stream engines. These systems are designed from scratch with a di...
Erietta Liarou, Romulo Goncalves, Stratos Idreos
EUROGP
2009
Springer
143views Optimization» more  EUROGP 2009»
13 years 5 months ago
A Real-Time Evolutionary Object Recognition System
We have created a real-time evolutionary object recognition system. Genetic Programming is used to automatically search the space of possible computer vision programs guided throug...
Marc Ebner
ICDM
2010
IEEE
232views Data Mining» more  ICDM 2010»
13 years 4 months ago
gSkeletonClu: Density-Based Network Clustering via Structure-Connected Tree Division or Agglomeration
Community detection is an important task for mining the structure and function of complex networks. Many pervious approaches are difficult to detect communities with arbitrary size...
Heli Sun, Jianbin Huang, Jiawei Han, Hongbo Deng, ...
CSDA
2011
13 years 2 months ago
Functional density synchronization
Estimating an overall density function from repeated observations on each of a sample of independent subjects or experimental units is of interest. An example is provided by biodem...
Zhen Zhang, Hans-Georg Müller