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PSIVT
2007
Springer
143views Multimedia» more  PSIVT 2007»
14 years 1 months ago
Approximate ESPs on Surfaces of Polytopes Using a Rubberband Algorithm
Let p and q be two points on the surface of a polytope Π. This paper provides a rubberband algorithm for computing a Euclidean shortest path between p and q (a so-called surface E...
Fajie Li, Reinhard Klette, Xue Fu

Publication
700views
15 years 3 months ago
Optimal Approximations by Piecewise Smooth Functions and Associated Variational Problems - [ Mumford-Shah ]
"The purpose of this paper is to introduce and study the most basic properties of three new variational problems which are suggested by applications to computer vision. In com...
David Mumford and Jayant Shah
3DPVT
2002
IEEE
158views Visualization» more  3DPVT 2002»
14 years 11 days ago
Stochastic Mesh-Based Multiview Reconstruction
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
John Isidoro, Stan Sclaroff
SMI
2008
IEEE
123views Image Analysis» more  SMI 2008»
14 years 1 months ago
Time varying surface reconstruction from multiview video
We present a fast deformation-based method for building time-varying surface models of dynamic objects from multiview video streams. Starting from an initial mesh representation, ...
S. Cihan Bilir, Yücel Yemez
VVS
1998
IEEE
97views Visualization» more  VVS 1998»
13 years 11 months ago
Volume Animation Using the Skeleton Tree
In this paper, we describe a technique to animate volumes using a volumetric skeleton. The skeleton is computed from the actual volume, based on a reversible thinning procedure us...
Nikhil Gagvani, Deepak R. Kenchammana-Hosekote, De...